Try to get as far down as you can before the timer runs out!

A small broken game I made for a school project in 2019 where the focus of the assignment was random generation. The goal for this project was to generate a forever descending cave structure. Each room was pulled from a list of pre-generated prefabs but the structure of the cave system itself is generated based on the randomized positions and placements of said rooms. 

Controls:

Arrow keys -> Movement

Spacebar -> Jump

X -> Break Tiles

StatusPrototype
PlatformsHTML5
AuthorPhatjeezy
Made withUnity

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